Search found 64 matches

by playertron
Mon Aug 19, 2024 2:28 pm
Forum: Playertron
Topic: Multicore clock divider & mulitplier
Replies: 2
Views: 1854

Re: Multicore clock divider & mulitplier

Just load it up with voltage and it'll go to the full range! It'll max out to the full value with a nearly 60V input. It was designed this way because a typical LFO would just make it too wild. Rather, if you stack many forms of modulation, they can only occasionally sum to higher values and provide...
by playertron
Mon Jun 19, 2023 3:04 am
Forum: Playertron
Topic: Micelle Note Sequencer - active step indicator
Replies: 6
Views: 11072

Re: Micelle Note Sequencer - active step indicator

Sure thing - will look into it... (I think it's easy, but don't remember if there's anything funky here)
by playertron
Wed Mar 01, 2023 2:01 pm
Forum: Playertron
Topic: Addition Fader
Replies: 23
Views: 22590

Re: Addition Fader

Glad to be helpful! :)
by playertron
Sun Feb 19, 2023 7:43 pm
Forum: Playertron
Topic: Addition Fader
Replies: 23
Views: 22590

Re: Addition Fader

Yes Reid, but that's why I used hedged langiage like massive and significant changes. My conjecture is that such subtle effects are essentially imperceptible outside of fairly artifically constructed situations. Otherwise stereo would never have caught on. It's part of a philosophical argument I ha...
by playertron
Sun Feb 19, 2023 7:42 pm
Forum: Playertron
Topic: Addition Fader
Replies: 23
Views: 22590

Re: Addition Fader

So, I was recently working on a somewhat unique oscillator with a very specific sync capability, and certainly, it provided a case where even a well-trained ear wouldn't hear a difference in sound with the one sample delay that occurs b/c the sync pulse goes through a wire, but which would compromis...
by playertron
Sat Feb 18, 2023 9:58 pm
Forum: Playertron
Topic: Addition Fader
Replies: 23
Views: 22590

Re: Addition Fader

Sample delay already in the works... I'd been interested in updating the addition fader for a bit, so I just went from there.
Screen Shot 2023-02-18 at 4.57.11 PM.png
Screen Shot 2023-02-18 at 4.57.11 PM.png (1.23 MiB) Viewed 7527 times
by playertron
Sat Feb 18, 2023 6:56 pm
Forum: Playertron
Topic: Addition Fader
Replies: 23
Views: 22590

Re: Addition Fader

And the nice thing is that you can sort of add faders a la carte and then rearrange them at the end, into a single mixing board:
Screen Shot 2023-02-18 at 1.55.27 PM.png
Screen Shot 2023-02-18 at 1.55.27 PM.png (2 MiB) Viewed 8799 times
by playertron
Sat Feb 18, 2023 6:53 pm
Forum: Playertron
Topic: Addition Fader
Replies: 23
Views: 22590

Re: Addition Fader

A bus would look like this, where individual sources each go through their own AF and meet at the input of one more AF (and again, you can use the bus feature to do this with less wires everywhere):
Screen Shot 2023-02-18 at 1.52.38 PM.png
Screen Shot 2023-02-18 at 1.52.38 PM.png (1.13 MiB) Viewed 8799 times
by playertron
Sat Feb 18, 2023 6:50 pm
Forum: Playertron
Topic: Addition Fader
Replies: 23
Views: 22590

Re: Addition Fader

Or maybe, you want something like this, where any number of things go to the same fx loop. This requires more wires, but it can be done very nicely by using the bus feature (right click a jack and choose a bus/add new buss) going to the AF (here, it'd replace the pink wires). Screen Shot 2023-02-18 ...
by playertron
Sat Feb 18, 2023 6:46 pm
Forum: Playertron
Topic: Addition Fader
Replies: 23
Views: 22590

Re: Addition Fader

Or, a post-fader version could look like this, where the AF output is diverted to an effect/2nd AF, and then joining at the next set of link inputs.
Screen Shot 2023-02-18 at 1.44.36 PM.png
Screen Shot 2023-02-18 at 1.44.36 PM.png (2.2 MiB) Viewed 8800 times

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