Search found 103 matches
- Wed Sep 20, 2023 8:15 am
- Forum: Module Designer
- Topic: VMD crashes with too many class definitions (Will be fixed in next update!)
- Replies: 12
- Views: 10072
Re: VMD crashes with too many class definitions (Will be fixed in next update!)
Any updates on this? Still unable to continue my module development due to the bug...
- Mon Jul 24, 2023 4:28 pm
- Forum: Module Designer
- Topic: VMD crashes with too many class definitions (Will be fixed in next update!)
- Replies: 12
- Views: 10072
Re: VMD crashes with too many class definitions
Great! Thank you!
- Mon Jul 24, 2023 11:23 am
- Forum: Module Designer
- Topic: VMD crashes with too many class definitions (Will be fixed in next update!)
- Replies: 12
- Views: 10072
Re: VMD crashes with too many class definitions
All right, I sent CA a support request. In the past they have always responded pretty quickly, hopefully now too.
- Sun Jul 23, 2023 6:22 pm
- Forum: Module Designer
- Topic: VMD crashes with too many class definitions (Will be fixed in next update!)
- Replies: 12
- Views: 10072
Re: VMD crashes with too many class definitions
Thanks for testing this & doing some further analyzing! So yeah, seems it's a built-in VMD "feature" instead of something wrong with my system, unfortunately. I just tried publishing a module with "too many" class defs, and interestingly the whole VMD crashes and quits to des...
- Sun Jul 23, 2023 11:03 am
- Forum: Module Designer
- Topic: VMD crashes with too many class definitions (Will be fixed in next update!)
- Replies: 12
- Views: 10072
Re: VMD crashes with too many class definitions
Some additions: - Attached is a text file with 100 dummy class definitions so you can easily try this yourself (just copy & paste them into a fresh VM project and see if it still runs) - Interfaces also count into the total (in addition to regular / abstract / anonymous classes and enums) - I tr...
- Sun Jul 23, 2023 10:10 am
- Forum: Module Designer
- Topic: VMD crashes with too many class definitions (Will be fixed in next update!)
- Replies: 12
- Views: 10072
VMD crashes with too many class definitions (Will be fixed in next update!)
Hey, I just ran into a strange issue. Never saw this before, but I can easily reproduce it, and I'm wondering if this is something I have misconfigured in my system and/or something really obvious I'm missing. Simply put, VMD crashes if there are "too many" class definitions in the code. I...
- Wed Dec 28, 2022 8:50 am
- Forum: Module Designer
- Topic: Including *module* presets with a module
- Replies: 4
- Views: 1896
Re: Including *module* presets with a module
I just ended up having the module presets as a separate download with installation instructions, but agreed, it would be cool if they got downloaded & installed with the module itself. But maybe you could include the preset files into your module resources and then write them out to the presets ...
- Wed Dec 14, 2022 9:21 am
- Forum: Insomniac Music
- Topic: Infinity now available! The Endless Sweep...
- Replies: 2
- Views: 8979
Infinity now available! The Endless Sweep...
A new effect module called Infinity is now available! 🔊 It’s based on an ”impossible” auditory illusion where a sound seems to be rising or falling endlessly. It features six different modes with their own distinctive sound, stereo processing, and LFO + S&H + smoother processors. Endlessly tweak...
- Mon Aug 22, 2022 10:32 am
- Forum: Module Designer
- Topic: Implementing a range slider
- Replies: 2
- Views: 1408
Re: Implementing a range slider
Thanks, at least this confirms there probably isn't any obvious easy way to do it (which I just missed) :D I did toy with a couple of kludge-ish ideas, although I didn't try either of them: - Build a custom slider using images etc, then put knobs with an invisible skin on top of the slider handles, ...
- Tue Aug 16, 2022 7:47 am
- Forum: Module Designer
- Topic: Initialization Woes
- Replies: 32
- Views: 10604
Re: Initialization Woes
The heart of the problem is that there's no way to really know when initialization is truly over, and my button notification handlers can, in turn, modify the state of buttons. If I could just tell the handlers to not handle during initialization, all would be well, but that doesn't really work, ei...