Hi there,
I was wondering if there is a possibility to be able to scroll though a few images useing left-right-buttons in the gui?
What i like to achieve is that there are two increment buttons (left and right) that control different oscillator shapes. I like to display those oscillator shapes useing the increment buttons. So in other words you use left/right buttons to cycle through multiple images.
Thanks in advance!
-Matt
gui - scroll through multiple images
Re: gui - scroll through multiple images
hey Matt
Would those Images need to be scrolling really or just switch from on to the other?
If just switching, I would make an array holding the image objects and then use the value of the knob as index to set the visibility of the image...
Real scrolling would be trickier - you’d need to use a mask on top of a strip of images to do that, while changing the location of the imagestrip behind the mask..
If that will work depends on the amount of available space ....
This is just of the top of my head- haven’t tried yet...
Hope that helps?
Cheers Hans
Would those Images need to be scrolling really or just switch from on to the other?
If just switching, I would make an array holding the image objects and then use the value of the knob as index to set the visibility of the image...
Real scrolling would be trickier - you’d need to use a mask on top of a strip of images to do that, while changing the location of the imagestrip behind the mask..
If that will work depends on the amount of available space ....
This is just of the top of my head- haven’t tried yet...
Hope that helps?
Cheers Hans
Request for Music
Re: gui - scroll through multiple images
Code: Select all
INITIALIZE
// add your own code here
fillImageArray();
positionImages(myImages);
NOTIFY
case Knob_Changed: // doubleValue is the new VoltageKnob value
{
if(component==wave){
setImage(myImages);
}
}
break;
USER VARIABLES
/*******************************************
First needed to create the array
and then fill it in ititialze()
Strangely enough it would not work
if I initialize and fill at the same time
********************************************/
VoltageImage[] myImages = new VoltageImage[5];
public void positionImages(VoltageImage[] arr){
/****************************************
I actually just dropped all of the images on the screen somewhere
and then placed them from this function on required place
and with proper size etc.
I also had to make sure that they were on top of the knob....
************************************************/
for(int i=0; i<arr.length; i++){
arr[i].SetPosition(40,105);
arr[i].SetSize(64,64);
arr[i].SetVisible(false);
arr[i].SetZOrder(-1);
}
}
public void setImage(VoltageImage[] arr){
// go through array and set to knob value
for(int i=0; i<arr.length; i++){
if(i==(int) wave.GetValue()){
arr[i].SetVisible(true);
}else{
arr[i].SetVisible(false);
}
}
}
public void fillImageArray(){
// did not want to clutter INITIALIZE, so placed separately
myImages[0]=image1;
myImages[1]=image2;
myImages[2]=image3;
myImages[3]=image4;
myImages[4]=image5;
}
Request for Music
Re: gui - scroll through multiple images
I used the image of the wave on top of the knob, that's why I needed the ZOrder...
And here I used a knob instead of left/right buttons but in that case you increment or decrement a value and use that as the array index...
Here a link to a screenrecording:
http://www.requestformusic.com/RFM-VM/knobImage.mp4
And here I used a knob instead of left/right buttons but in that case you increment or decrement a value and use that as the array index...
Here a link to a screenrecording:
http://www.requestformusic.com/RFM-VM/knobImage.mp4
- Attachments
-
- Schermafbeelding 2021-02-15 om 12.06.54.png (504.78 KiB) Viewed 2749 times
Request for Music
Re: gui - scroll through multiple images
Exactly! Thanks heaps. Is an array a strip of images?
I am not at the coding part of modules, only the visual aspect of them
Cheers
- Matt
I am not at the coding part of modules, only the visual aspect of them
Cheers
- Matt
Re: gui - scroll through multiple images
Now I see... Matthijs!!!
Hoi.. even Nederlands... een array is een 'genummerde lijst' - in die lijst kun je objecten plaatsen en dan op basis van het nummer daar iets uit halen... if that makes sense
Anders misschien via Zoom of Skype wat afspreken - dan kan ik je er doorheen loodsen
grtz Hans
Hoi.. even Nederlands... een array is een 'genummerde lijst' - in die lijst kun je objecten plaatsen en dan op basis van het nummer daar iets uit halen... if that makes sense
Anders misschien via Zoom of Skype wat afspreken - dan kan ik je er doorheen loodsen
grtz Hans
Request for Music