Feature Request: make VoltageModule.Notify's Randomized event trigger _before_ components are randomised
Posted: Sat Jul 30, 2022 5:42 pm
Topic subject, pretty much. Making the Randomized event fire before the controls are moved would allow things like saving the values of certain controls and setting a timer to reset them to the saved values to make it so some controls are exempt from randomisation, negating the need for custom "Randomize steps" buttons or menu items for sequencers, etc.
Alternatively, controls could get a new "Excempt from randomization" property, but I would think the former is a much more trivial change. Granted changing when the notification fires could break code depending on controls being randomised already when the event is handled, but I couldn't think of any scenario where that would be relevant, if anyone has something like that in their modules or can think of one, please do share!
Alternatively, controls could get a new "Excempt from randomization" property, but I would think the former is a much more trivial change. Granted changing when the notification fires could break code depending on controls being randomised already when the event is handled, but I couldn't think of any scenario where that would be relevant, if anyone has something like that in their modules or can think of one, please do share!